Flam3 2.8 Beta5
22nd October 2009
Flam3 2.8 Beta5 release mainly corrects Waves2 variation problems plus some other small ones (read below).
Thanks a lot to Erik Reckase for the new update!
Download it here:
flam3-2.8-beta5.zip – 32-bit Windows for 1-2 core machines
flam3-2.8-beta5-atomic.zip – 32-bit Windows for 3+ core machines
2.8beta5 – 10/16/09
Non-threadsafe progress tracking code in main iteration thread replaced with per-render progress storage.
Fixed bug where pausing render during density estimation stage terminated render.
Waves2 variation fixed (thx Joel F).
2.8beta4 – 10/07/09
Fixed bug affecting ’animate’ mode with flam3-genome.
Changed estimate_bounding_box to increase discarded iterations if numerous badvals were encountered during iterations.
Exported a few more functions for Windows DLL.
Supported Variations – complete list:
linear, sinusoidal, spherical, swirl, horseshoe, polar, handkerchief, heart, disc, spiral, hyperbolic, diamond, ex, julia, bent, waves, fisheye, popcorn, exponential, power, cosine, rings, fan, blob, pdj, fan2, rings2, eyefish, bubble, cylinder, perspective, noise, julian, juliascope, blur, gaussian_blur, radial_blur, pie, ngon, curl, rectangles, arch, tangent, square, rays, blade, secant2, twintrian, cross, disc2, super_shape, flower, conic, parabola, bent2, bipolar, boarders, butterfly, cell, cpow, curve, edisc, elliptic, escher, foci, lazysusan, loonie, pre_blur, modulus, oscilloscope, polar2, popcorn2, scry, separation, split, splits, stripes, wedge, wedge_julia, wedge_sph, whorl, waves2





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