This version has some important code updates.
* Major code update/optimization regarding FinalXForm handling
* Resolved a rare/minor bug regarding FinalXForm handling
* Support for unnamed flames
* Smaller and more compact script code
This script Export the current selected flame to file compatible for ES (ElectricSheep) server submission.
ExportSheep has a very simple usage: it exports the currently selected flame to a new file that is compatible to ES server submission.
Using ExportSheep you don’t have to modify the flame you want upload to by hand anymore; simply upload the generated file.
The script deals with the whole creation process by its own; it also checks for proper Variations and “kills” the unsupported ones.
It displays the preview of the generated file so you can check the current selected flame against the generated one.
It’s available in two versions:
Export Sheep s2.6 for the current server
and
Export Sheep s2.7 for the upcoming 2.7 server
The 2.7 version uses three parameters located end of the main comment: render width, height and quality. They’re value is equal to the actual beta server one but they can be changed when the server will switch to the final stage.
Download here (Right click - Save As)
Export Sheep s2.6 or Export Sheep s2.7
Released under GPL License - http://www.gnu.org/copyleft/gpl.html
see the file COPYING for the license covering this software.
Credits or donations are not mandatory but very appreciated especially when using “Export Sheep” in commercial production. Contact me via email.
Changelog
v 1.0 - 19 June 2008
Major code update/optimization regarding FinalXForm handling
Resolved a rare/minor bug regarding FinalXForm handling
Support for unnamed flames
Smaller and more compact script code
v 0.7 - 17 June 2008
Blazing faster when used on big flame-packs
v 0.6 - 15 June 2008
Minor code clean up
v 0.5 - 14 June 2008
Resolved a couple of minor bugs
v 0.4 - 13 June 2008
Resolved a minor bug regarding FinalXForm handling
Minor code optimization and clean up
v 0.3 - 12 June 2008
Faster browsing for big Flame files
Code clean up
v 0.2 - 11 June 2008
Code optimization
v 0.1 - 10 June 2008
First internal implementation adapting RenderFlam3 script
Useless code removed